

This ability lasts 5 rounds, and can be used a number of times per day equal to her Charisma bonus. An enraptured recipient receives a +2 saving throw bonus against enchantment spells and effects. Moreover, it temporarily suspends the effects of exhaustion, fatigue, and nausea. Lips of Rapture (Su): At 4th level, a heartwarder's kiss confers a state of bliss upon its recipient, conferring a +2 morale bonus on attacks, weapon damage, checks, and saves. This ability translates into a +2 bonus on all Charisma-based skill checks. Heart of Passion (Ex): At 2nd level, a heartwarder evinces such passionate belief in whatever she does or says that she can sway the thoughts of the most rigid critic.

At level 1 she gains a +1 inherent bonus to her Charisma score, and every other heartwarder level after that this bonus increases by +1 to a maximum of +5 inherent bonus at level 9. If the character had more than one spellcasting class before becoming a heartwarder, the player must decide to which class to add each heartwarder level for the purpose of determining spells per day and spells known.Ĭharisma Increase (Ex): As the heartwarder gains levels in this prestige class, she becomes increasingly more persuasive and attractive. She does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, metamagic or item creation feats, and so on). Spells per Day/Spells Known: At each heartwarder level, the character gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class to which she belonged before adding the prestige class level. Weapon and Armor Proficiency: A heartwarder gains no weapon or armor proficiencies.
